Split from #747. Issue for discussing an mmap primitive being used for WebGPU buffer mappings.
Presentation given 2026-06-24 discussing Chromium's prototyping with V8+Blink.
Discussion points listed at the end of that presentation:
memcpy is pretty fast.
- Are there applications that use enough bandwidth that this is worth optimizing? Enough relative to CPU/GPU time?
- Should we pursue persistent mapping?
- Is it worthwhile to compromise with
mprotect?
Split from #747. Issue for discussing an
mmapprimitive being used for WebGPU buffer mappings.Presentation given 2026-06-24 discussing Chromium's prototyping with V8+Blink.
Discussion points listed at the end of that presentation: