holy boiled mushroom, thank you :)
(I also got to team with one of the most talented pico8 artist out there, eg Paranoid Cactus)
nope - my game renders walls differently from Doom and none are using raycasting
https://freds72.itch.io/poom/devlog/241700/journey-to-poom
https://fabiensanglard.net/doomIphone/doomClassicRenderer.php
thanks and yes.
you can have details on how it’s done here: https://freds72.itch.io/poom/devlog/241700/journey-to-poom