[android] improve layout performance of Label#14980
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jonathanpeppers merged 1 commit intodotnet:mainfrom May 8, 2023
Merged
[android] improve layout performance of Label#14980jonathanpeppers merged 1 commit intodotnet:mainfrom
jonathanpeppers merged 1 commit intodotnet:mainfrom
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Context: dotnet#12130 Context: https://github.com/angelru/CvSlowJittering Context: https://github.com/jonathanpeppers/lols Testing a customer sample and my LOLs per second sample, I could see a lot of time (5.1%) spent in `PrepareForTextViewArrange()`: 1.01s (5.1%) microsoft.maui!Microsoft.Maui.ViewHandlerExtensions.PrepareForTextViewArrange(Microsoft.Maui.IViewHandler,Microsoft.Maui 635.99ms (3.2%) mono.android!Android.Views.View.get_Context() Most of the time is spent just calling `View.Context` to be able to do: internal static int MakeMeasureSpecExact(this Context context, double size) { // Convert to a native size to create the spec for measuring var deviceSize = (int)context!.ToPixels(size); return MeasureSpecMode.Exactly.MakeMeasureSpec(deviceSize); } In eea91d3, I added an overload for `ToPixels()` that allows you to get the same value with an `Android.Views.View` -- avoiding the need to call `View.Context`. So we can instead do: internal static int MakeMeasureSpecExact(this PlatformView view, double size) { // Convert to a native size to create the spec for measuring var deviceSize = (int)view.ToPixels(size); return MeasureSpecMode.Exactly.MakeMeasureSpec(deviceSize); } After these changes, it seems to be ~2.7% better: 420.68ms (2.4%) microsoft.maui!Microsoft.Maui.ViewHandlerExtensions.PrepareForTextViewArrange(Microsoft.Maui.IViewHandler,Microsoft.Maui The `View.Context` call is now completely gone.
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Context: #12130 Context: https://github.com/angelru/CvSlowJittering Context: https://github.com/jonathanpeppers/lols Testing a customer sample and my LOLs per second sample, I could see a lot of time (5.1%) spent in `PrepareForTextViewArrange()`: 1.01s (5.1%) microsoft.maui!Microsoft.Maui.ViewHandlerExtensions.PrepareForTextViewArrange(Microsoft.Maui.IViewHandler,Microsoft.Maui 635.99ms (3.2%) mono.android!Android.Views.View.get_Context() Most of the time is spent just calling `View.Context` to be able to do: internal static int MakeMeasureSpecExact(this Context context, double size) { // Convert to a native size to create the spec for measuring var deviceSize = (int)context!.ToPixels(size); return MeasureSpecMode.Exactly.MakeMeasureSpec(deviceSize); } In eea91d3, I added an overload for `ToPixels()` that allows you to get the same value with an `Android.Views.View` -- avoiding the need to call `View.Context`. So we can instead do: internal static int MakeMeasureSpecExact(this PlatformView view, double size) { // Convert to a native size to create the spec for measuring var deviceSize = (int)view.ToPixels(size); return MeasureSpecMode.Exactly.MakeMeasureSpec(deviceSize); } After these changes, it seems to be ~2.7% better: 420.68ms (2.4%) microsoft.maui!Microsoft.Maui.ViewHandlerExtensions.PrepareForTextViewArrange(Microsoft.Maui.IViewHandler,Microsoft.Maui The `View.Context` call is now completely gone.
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Context: #12130
Context: https://github.com/angelru/CvSlowJittering
Context: https://github.com/jonathanpeppers/lols
Testing a customer sample and my LOLs per second sample, I could see a lot of time (5.1%) spent in
PrepareForTextViewArrange():Most of the time is spent just calling
View.Contextto be able to do:In eea91d3, I added an overload for
ToPixels()that allows you to get the same value with anAndroid.Views.View-- avoiding the need to callView.Context.So we can instead do:
After these changes, it seems to be ~2.7% better:
The
View.Contextcall is now completely gone.It appears to show a good result in the LOLs/second sample as well: