I’m a software engineer and architect focused on building high-impact, production-grade systems across frontend, backend, and infrastructure. I care deeply about system design, software quality, and long-term maintainability, especially in products that operate at scale and evolve through real user feedback.
I’m passionate about open-source software and have contributed to and co-authored multiple OSS projects used by engineers and teams worldwide. I enjoy working on hard software problems—from core architecture and data storage to UI engines, real-time systems, and developer-facing experiences. I’ve been deeply involved in designing and maintaining a Aim UI core engine that enables a plugin-based ecosystem for ML metadata visualization, where extensibility, performance, and clarity are first-class concerns.
A large part of my work has been about building foundations: defining core architectures, creating shared systems, reviewing critical code paths, and enabling teams to move fast without sacrificing correctness. I strongly believe in engineering ecosystems that empower individuals to solve problems independently while contributing to a well-designed collective system.
I value feedback-driven development, thoughtful iteration, and environments where strong engineers collaborate to create products that last.
- System & software architecture
- Open-source engineering and stewardship
- Frontend architecture (React, microfrontends, UI engines)
- Backend systems, data modeling, and APIs
- Real-time and event-driven systems
- Developer experience through solid foundations (not abstractions for their own sake)




