Jody MacgregorSocial Links Navigation Latest articles by Jody Macgregor "There was never anything that was meant to make a 'dig' at GTA" - the curious inside story of the Saints Row / Agents of Mayhem series By Jody Macgregor published 14 August 17 Features Ahead of the release of Agents of Mayhem we take a look at the eccentric open-world series that spawned it Features Mordors orcs are slain, its time to chase some chickens in the Shire By Jody Macgregor published 10 August 15 Editorial Editorial Sign up to the GamesRadar+ NewsletterWeekly digests, tales from the communities you love, and moreContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1With no major updates in sight, Elden Ring Nightreign fan creates surprisingly fun endless runner2Stellar Blade diehard begins multi-year quest to kill the final boss every day until Blood Rain and Evie finally arrive3After almost 25 years, Metal Gear Solid 2 players are still finding secrets4We've been waiting so long for GTA 6 that someone just found another GTA 4 swingset glitch after 18 years5Persona 6 boss wants his games to be like "poison," something "that shakes people's values or gives them something to think about"
"There was never anything that was meant to make a 'dig' at GTA" - the curious inside story of the Saints Row / Agents of Mayhem series By Jody Macgregor published 14 August 17 Features Ahead of the release of Agents of Mayhem we take a look at the eccentric open-world series that spawned it
Mordors orcs are slain, its time to chase some chickens in the Shire By Jody Macgregor published 10 August 15 Editorial